People often choose Redux before they need it. “What if our app doesn’t scale without it?” Later, developers frown at the indirection Redux introduced to their code. “Why do I have to touch three…
Imagine you have a form for editing a user. It’s common to create a single change handler to handle changes to all form fields. It may look something like this…
This is the second part of our full-stack tutorial series that will walk you step by step through building an instant messaging app with React and GraphQL. Last week, in the first part of this…
A few days ago Netflix tweeted that they'd removed client-side React.js from their landing page and they saw a 50% performance improvement. It caused a bit of a stir.
It’s been a while since I’ve been working with React — a Facebook library to build user interfaces using JavaScript — and there are a few concepts I wish I knew when I was just starting. This text is…
VDOM is amazing, but it is still the DOM we are working with which is pretty slow. HyperHTML overcomes the drawbacks of VDOM. Here we compared both in details with examples.
It’s super awesome to see a lot of libraries starting to adopt flow to add type-safetiness to their code… BUT… what a lot of people forget is that npm packages usually ship ES5 code without any type…
Hackage is the Haskell community's central package archive of open source software. Package authors use it to publish their libraries and programs while other Haskell programmers use tools like cabal-install to download and install packages (or people get the packages via their distro).
gpu.js is a GPGPU(General purpose Programming on Graphical Processing Units) library that lets you hand over hefty calculations to the GPU for super fast operation and output. It currently runs on the browser and node.js, wherein it is using WebGl API’s in the browser, and a single threaded operation on node.js. OpenCL is on the roadmap.