devoted to game / 3D graphics programming with DirectX / OpenGL using C++. Contains downloadable source code for several small and very specific sample programs that I think will be very helpful to anyone trying to learn both 2D and 3D game programming.
Women who navigate around 3D computer-generated environments for a living - or even for fun - are having their style cramped by ultra-narrow computer displays and graphics software that favours men.
serving the World Demo Scene, the proffesional and the amature game development industry, Computer Graphics programmers and lately also the Academic computer graphics research field.
Interview with Sebastian DeGuy. We discuss how small the textures can actual get, whether procedural textures can compare with textures in games like Crysis and much more
a non-profit public service built on providing help via live interaction with developers and hobbyists experienced with the OpenGL API as well as other areas of development.
Atom in its final state will be a massively multi-player online 3D first person perspective game set in a atomic or microscopic cell. (not as optimistic as the author but cool information there)
a free library providing windowing and widgets for graphics APIs / engines where such functionality is not natively available, or severely lacking. The library is object orientated, written in C++.
Carnegie Mellon Professor Randy Pausch, who is dying from pancreatic cancer, gave his last lecture at the university Sept. 18, 2007, before a packed McConomy Auditorium."Really Achieving Your Childhood Dreams,"