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%0 Conference Paper
%1 conf/dagstuhl/BraadZS15
%A Braad, Eelco P.
%A Zavcer, Gregor
%A Sandovar, Alyea
%B Entertainment Computing and Serious Games
%D 2015
%E Dörner, Ralf
%E Göbel, Stefan
%E Kickmeier-Rust, Michael D.
%E Masuch, Maic
%E Zweig, Katharina Anna
%K dblp
%P 92-118
%T Processes and Models for Serious Game Design and Development.
%U http://dblp.uni-trier.de/db/conf/dagstuhl/games2015.html#BraadZS15
%V 9970
%@ 978-3-319-46151-9
@inproceedings{conf/dagstuhl/BraadZS15,
added-at = {2022-06-28T00:00:00.000+0200},
author = {Braad, Eelco P. and Zavcer, Gregor and Sandovar, Alyea},
biburl = {https://www.bibsonomy.org/bibtex/27b399636ac55362ad2fed0c2ced09866/dblp},
booktitle = {Entertainment Computing and Serious Games},
crossref = {conf/dagstuhl/2015games},
editor = {Dörner, Ralf and Göbel, Stefan and Kickmeier-Rust, Michael D. and Masuch, Maic and Zweig, Katharina Anna},
ee = {https://doi.org/10.1007/978-3-319-46152-6_5},
interhash = {28a59ff8f6890db5fb1e1471e59b2d63},
intrahash = {7b399636ac55362ad2fed0c2ced09866},
isbn = {978-3-319-46151-9},
keywords = {dblp},
pages = {92-118},
series = {Lecture Notes in Computer Science},
timestamp = {2024-04-09T10:24:43.000+0200},
title = {Processes and Models for Serious Game Design and Development.},
url = {http://dblp.uni-trier.de/db/conf/dagstuhl/games2015.html#BraadZS15},
volume = 9970,
year = 2015
}