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%0 Journal Article
%1 journals/tciaig/CollazoPL16
%A Collazo, Mariela Nogueira
%A Porras, Carlos Cotta
%A Leiva, Antonio José Fernández
%D 2016
%J IEEE Trans. Comput. Intell. AI Games
%K dblp
%N 4
%P 325-337
%T Competitive Algorithms for Coevolving Both Game Content and AI. A Case Study: Planet Wars.
%U http://dblp.uni-trier.de/db/journals/tciaig/tciaig8.html#CollazoPL16
%V 8
@article{journals/tciaig/CollazoPL16,
added-at = {2021-07-25T00:00:00.000+0200},
author = {Collazo, Mariela Nogueira and Porras, Carlos Cotta and Leiva, Antonio José Fernández},
biburl = {https://www.bibsonomy.org/bibtex/28754926fa76270ad9b91ba8ba80120b3/dblp},
ee = {http://doi.ieeecomputersociety.org/10.1109/TCIAIG.2015.2499281},
interhash = {37583220ce8c886f69458f33a6c97dc8},
intrahash = {8754926fa76270ad9b91ba8ba80120b3},
journal = {IEEE Trans. Comput. Intell. AI Games},
keywords = {dblp},
number = 4,
pages = {325-337},
timestamp = {2024-04-08T19:26:02.000+0200},
title = {Competitive Algorithms for Coevolving Both Game Content and AI. A Case Study: Planet Wars.},
url = {http://dblp.uni-trier.de/db/journals/tciaig/tciaig8.html#CollazoPL16},
volume = 8,
year = 2016
}