@acagamic

Creating a Computer Game Design Course

, , and . Proceedings of the New Zealand Game Developers Conference, NZGDC, (2004)

Abstract

This paper discusses the creation of a computer game design course at the University of Otago. The course was run over a six week intensive period, which exposed students to the stress and working conditions experienced in real industry. We present a postmortem of the course in the style of a game development postmortem.

Links and resources

Tags