Processes and Models for Serious Game Design and Development.
E. Braad, G. Zavcer, und A. Sandovar. Entertainment Computing and Serious Games, Volume 9970 von Lecture Notes in Computer Science, Seite 92-118. (2015)
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%0 Conference Paper
%1 conf/dagstuhl/BraadZS15
%A Braad, Eelco P.
%A Zavcer, Gregor
%A Sandovar, Alyea
%B Entertainment Computing and Serious Games
%D 2015
%E Dörner, Ralf
%E Göbel, Stefan
%E Kickmeier-Rust, Michael D.
%E Masuch, Maic
%E Zweig, Katharina Anna
%K dblp
%P 92-118
%T Processes and Models for Serious Game Design and Development.
%U http://dblp.uni-trier.de/db/conf/dagstuhl/games2015.html#BraadZS15
%V 9970
%@ 978-3-319-46151-9
@inproceedings{conf/dagstuhl/BraadZS15,
added-at = {2022-06-28T00:00:00.000+0200},
author = {Braad, Eelco P. and Zavcer, Gregor and Sandovar, Alyea},
biburl = {https://www.bibsonomy.org/bibtex/27b399636ac55362ad2fed0c2ced09866/dblp},
booktitle = {Entertainment Computing and Serious Games},
crossref = {conf/dagstuhl/2015games},
editor = {Dörner, Ralf and Göbel, Stefan and Kickmeier-Rust, Michael D. and Masuch, Maic and Zweig, Katharina Anna},
ee = {https://doi.org/10.1007/978-3-319-46152-6_5},
interhash = {28a59ff8f6890db5fb1e1471e59b2d63},
intrahash = {7b399636ac55362ad2fed0c2ced09866},
isbn = {978-3-319-46151-9},
keywords = {dblp},
pages = {92-118},
series = {Lecture Notes in Computer Science},
timestamp = {2024-04-09T10:24:43.000+0200},
title = {Processes and Models for Serious Game Design and Development.},
url = {http://dblp.uni-trier.de/db/conf/dagstuhl/games2015.html#BraadZS15},
volume = 9970,
year = 2015
}