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%0 Conference Paper
%1 conf/icwl/ChangHC08
%A Chang, Han-Bin
%A Hsu, Hui-Huang
%A Chao, Louis R.
%B ICWL
%D 2008
%E Li, Frederick W. B.
%E Zhao, Jianmin
%E Shih, Timothy K.
%E Lau, Rynson W. H.
%E Li, Qing
%E McLeod, Dennis
%I Springer
%K dblp
%P 232-240
%T Interactive Video Game Platform for Game-Based Learning.
%U http://dblp.uni-trier.de/db/conf/icwl/icwl2008.html#ChangHC08
%V 5145
%@ 978-3-540-85032-8
@inproceedings{conf/icwl/ChangHC08,
added-at = {2017-05-25T00:00:00.000+0200},
author = {Chang, Han-Bin and Hsu, Hui-Huang and Chao, Louis R.},
biburl = {https://www.bibsonomy.org/bibtex/2e3fee5185bb55a4400d1b7728ac2511b/dblp},
booktitle = {ICWL},
crossref = {conf/icwl/2008},
editor = {Li, Frederick W. B. and Zhao, Jianmin and Shih, Timothy K. and Lau, Rynson W. H. and Li, Qing and McLeod, Dennis},
ee = {https://doi.org/10.1007/978-3-540-85033-5_23},
interhash = {63fe564a1bfb47bc23468c97e435760f},
intrahash = {e3fee5185bb55a4400d1b7728ac2511b},
isbn = {978-3-540-85032-8},
keywords = {dblp},
pages = {232-240},
publisher = {Springer},
series = {Lecture Notes in Computer Science},
timestamp = {2019-05-15T16:52:50.000+0200},
title = {Interactive Video Game Platform for Game-Based Learning.},
url = {http://dblp.uni-trier.de/db/conf/icwl/icwl2008.html#ChangHC08},
volume = 5145,
year = 2008
}