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Interactive Video Game Platform for Game-Based Learning.

, , and . ICWL, volume 5145 of Lecture Notes in Computer Science, page 232-240. Springer, (2008)

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An intelligent travel book management system., , , , and . Int. J. Ad Hoc Ubiquitous Comput., 4 (6): 354-362 (2009)Immersive Learning Environment with Integrated Interactive Video and Ubiquitous Technologies., , , , , and . J. Convergence Inf. Technol., 5 (9): 61-72 (2010)Interactive Traveling Assistant based on Agent Technologies and Mobile Computing., , and . J. Softw., 3 (8): 42-48 (2008)Pocket SCORM., , , , , , and . ICDCS Workshops, page 274-279. IEEE Computer Society, (2004)An object-based hypervideo authoring system., , , , and . ICME, page 2219-2222. IEEE Computer Society, (2004)Interactive Video Game Platform for Game-Based Learning., , and . ICWL, volume 5145 of Lecture Notes in Computer Science, page 232-240. Springer, (2008)Developing the immersive learning environment by integrating the interactive video and ubiquitous technologies., , , , and . MTDL@MM, page 39-48. ACM, (2009)An Interactive Video Course Platform with Authoring and Playback Systems., , , and . AINA Workshops, page 1065-1070. IEEE Computer Society, (2008)Multistory Annotation System: a Novel Application of Distance Learning., , , , and . AINA (2), page 116-119. IEEE Computer Society, (2004)A Cognition Assessment Authoring System for E-Learning., , , , , , , and . ICDCS Workshops, page 262-267. IEEE Computer Society, (2004)