Article,

MSG Instant Messenger: Social Presence and Location for the Äd Hoc Learning Experience"

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Journal of Interactive Media in Education, (2008)

Abstract

"Elearning2.0" promises to harness the power of three of today's most disruptive technologies: social software, elearning, and Web2.0. Our own work in this disruptive space takes as a starting premise that social networking is critical for learning: finding the right person can be more important than "scouring the web for an answer" particularly when hand-holding or other explanatory services are required. Moreover, it "feels good" to know that others are around! With this in mind, we have taken our older BuddySpace tool, and created a new tool we call MSG, which is simpler, available as Open Source, and integrates cleanly with a number of other services, including Moodle and Google Maps.

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