Abstract
We propose an integrated technique of genetic
programming (GP) and reinforcement learning (RL) to
enable a real robot to adapt its actions to a real
environment. Our technique does not require a precise
simulator because learning is achieved through the real
robot. In addition, our technique makes it possible for
real robots to learn effective actions. Based on this
proposed technique, we acquire common programs, using
GP, which are applicable to various types of robots.
Through this acquired program, we execute RL in a real
robot. With our method, the robot can adapt to its own
operational characteristics and learn effective
actions. In this paper, we show experimental results
from two different robots: a four-legged robot AIBO and
a humanoid robot HOAP-1. We present results showing
that both effectively solved the box-moving task; the
end result demonstrates that our proposed technique
performs better than the traditional Q-learning
method.
- (artificial
- (rl)
- adaptation
- adaptive
- aibo
- algorithms,
- box
- box-moving
- computation,
- evolutionary
- four-legged
- genetic
- hoap-1
- humanoid
- intelligence),
- learning
- learning,
- legged
- locomotion,
- method,
- moving,
- programming,
- q-learning
- real
- reinforcement
- robot,
- robots,
- systems,
- task,
- technique,
Users
Please
log in to take part in the discussion (add own reviews or comments).