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Redesigning Collaboration Tools to Enhance Social Presence in Online Learning Environments.

, , , and . CRIWG, volume 8224 of Lecture Notes in Computer Science, page 175-191. Springer, (2013)

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Design da interação de novos produtos para TVD: abordagens qualitativas., , , , and . IHC, volume 378 of ACM International Conference Proceeding Series, page 98-107. ACM, (2008)A 3D visualization framework to social network monitoring and analysis., , and . Comput. Hum. Behav., (2015)Design de ajudas inteligentes em interfaces educativas., , and . IHC, volume 378 of ACM International Conference Proceeding Series, page 252-255. ACM, (2008)Social Climate and Classroom Adaptations for Blended Learning Practices., , and . J. Inf. Technol. Res., 13 (3): 1-20 (2020)Contrasting levels of student engagement in blended and non-blended learning scenarios., , and . Comput. Educ., (2021)Learner behaviors associated with uses of resources and learning pathways in blended learning scenarios., , and . Comput. Educ., (2022)Análise comparativa da Usabilidade dos Ambientes de Gestão da Aprendizagem Amadeus e Moodle., , , , , and . Revista Brasileira de Informática na Educ., 22 (1): 107-120 (2014)Forecasting Students' Performance Through Self-Regulated Learning Behavioral Analysis., , , , and . Int. J. Distance Educ. Technol., 17 (3): 52-74 (2019)Evaluating Entrepreneurial Perceptions on Blended Learning., , , , , , and . SMC, page 4334-4339. IEEE, (2020)A Comparison Study: Sketch-Based Interfaces versus WIMP Interfaces in Three Dimensional Modeling Tasks., , and . LA-WEB/CLIHC, page 29-35. IEEE Computer Society, (2009)