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Proposing Usability-UX technologies for the design and evaluation of text-based chatbots.

, , , , , , , and . J. Interact. Syst., 15 (1): 234-251 (2024)

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Um Modelo sobre as Dificuldades para Especificar Casos de Uso., , , , and . CIbSE, page 263-276. Curran Associates, (2017)Stimulating the development of soft skills in Software Engineering Education through Design Thinking., , , and . SBES, page 690-699. ACM, (2020)The Students' Perspectives on Applying Design Thinking for the Design of Mobile Applications., , and . ICSE-SEET, page 77-86. IEEE Computer Society, (2017)Integrating the Usability into the Software Development Process - A Systematic Mapping Study., , and . ICEIS (3), page 105-113. SciTePress, (2015)Students' and Instructors' Perceptions of Five Different Active Learning Strategies Used to Teach Software Modeling., , and . IEEE Access, (2019)Characterizing Toolkits for Platform Independent Chatbot Development., , and . SBSI, page 28-36. ACM, (2023)Towards an open repository for teaching software modeling applying active learning strategies., , , and . ICSE (SEET), page 162-172. ACM, (2020)Avaliando a qualidade de um aplicativo web móvel através de um teste de usabilidade: um relato de experiência., , , , , and . SBQS, page 256-263. SBC, (2014)Soft and Hard Skills of Software Testing Professionals: A Comprehensive Survey., , , and . SBQS, page 90-99. ACM, (2023)Improving test team performance through an Episodic Organizational Change implementation: A case study replication and extension., , , , , and . SBQS, page 31-41. ACM, (2023)