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Visualization of Computer-Modeled Forests for Forest Management.

, , , , , and . EuroVis, page 183-190. Eurographics Association, (2005)

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Virtual weather systems: measuring impact within videogame environments., and . ACSW, page 64:1-64:7. ACM, (2017)Towards Education 5.0: Instruction with Learners in the Loop., , and . SIGITE, page 92-93. ACM, (2022)Visualization of Computer-Modeled Forests for Forest Management., , , , , and . EuroVis, page 183-190. Eurographics Association, (2005)The fish.. SIGGRAPH Electronic Art and Animation Catalog, page 126. ACM, (1998)Reality Reaching into Games - Weather as a Dynamic Link to Real-World Streams of Information., and . JCSG, volume 9894 of Lecture Notes in Computer Science, page 169-180. Springer, (2016)An analysis of game environments as measured by fractal complexity., , and . ACSW, page 63:1-63:6. ACM, (2017)Mesoscale simulation of woven composite design decisions., and . CoRR, (2021)Integrative clinical genomics of metastatic cancer., , , , , , , , , and 23 other author(s). Nat., 548 (7667): 297-303 (2017)Segmentation Certainty Through Uncertainty: Uncertainty-Refined Binary Volumetric Segmentation Under Multifactor Domain Shift., , , , , , and . CVPR Workshops, page 484-486. Computer Vision Foundation / IEEE, (2019)We Know Where We Don't Know: 3D Bayesian CNNs for Uncertainty Quantification of Binary Segmentations for Material Simulations., , and . CoRR, (2019)