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On the Relationship between Subjective and Objective measures of VR experiences: a Case Study of a Serious Game for Museums.

, , , , , , , , and . GamiLearn, volume 2497 of CEUR Workshop Proceedings, CEUR-WS.org, (2019)

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A volume visualization algorithm using a coherent extended weight matrix., , and . Comput. Graph., 19 (1): 37-45 (1995)VolDmi: an open system for volume modeling and visualization., , , and . Comput. Graph., 20 (5): 703-712 (1996)3D simulation of tool machining., , and . Comput. Graph., 27 (1): 99-106 (2003)Boolean operations for 3D simulation of CNC machining of drilling tools., , and . Comput. Aided Des., 36 (4): 315-323 (2004)Visualisation of hierarchical multivariate data: Categorisation and case study on hate speech., , , , , , , and . Inf. Vis., 22 (1): 31-51 (2023)Rethinking Design and Evaluation of 3D Point Cloud Segmentation Models., , and . Remote. Sens., 14 (23): 6049 (December 2022)Machining tool identification utilizing temporal 3D point clouds., , , and . J. Intell. Manuf., 35 (3): 1221-1232 (March 2024)Intelligent Objects to Facilitate Human Participation in Virtual Institutions., , , , , and . Web Intelligence, page 196-199. IEEE Computer Society, (2008)Shopping Decisions Made in a Virtual World: Defining a State-Based Model of Collaborative and Conversational User-Recommender Interactions., , , and . IEEE Consumer Electron. Mag., 7 (4): 26-35 (2018)Features Detection and Navigation on Neurovascular Trees., , and . ICPR, page 4076-4079. IEEE Computer Society, (2000)