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Poster: Creating a user-specific perspective view for mobile mixed reality systems on smartphones.

, , , and . 3DUI, page 157-158. IEEE Computer Society, (2013)

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MAI painting brush: an interactive device that realizes the feeling of real painting., , , , and . UIST, page 97-100. ACM, (2010)Amazing forearm as an innovative interaction device and data storage on tabletop display., , , , and . ITS, page 383-386. ACM, (2012)Interaction design of 2D/3D map navigation on wall and tabletop displays., , , , and . ITS, page 254-255. ACM, (2011)RV-XoverKit: Mixed Reality Content Creation Toolkit to Connect Real and Virtual Spaces., , , , and . APMAR, volume 3297 of CEUR Workshop Proceedings, CEUR-WS.org, (2022)Design and Implementation of Multi-layered Seeing-and-moving-through System., , , and . APMAR, page 1-6. IEEE, (2019)Image database systems: A survey., and . Pattern Recognit., 17 (1): 29-43 (1984)AR2 Hockey., , , and . SIGGRAPH Abstracts and Applications, page 110. ACM, (1998)Touch & Detach: Ungrouping and observation methods for complex virtual objects using an elastic metaphor., , , , and . 3DUI, page 99-106. IEEE Computer Society, (2013)Gaze-directed Adaptive Rendering for Interacting with Virtual Space., , and . VRAIS, page 103-110. IEEE Computer Society, (1996)Further Experiments and Considerations on Weight Perception Caused by Visual Diminishing of Real Objects., , , , , , , and . ISMAR Adjunct, page 160-161. IEEE Computer Society, (2017)