Author of the publication

Learning and Reuse of a Visual Programming Language.

, and . VL, page 85-86. IEEE Computer Society, (2000)

Please choose a person to relate this publication to

To differ between persons with the same name, the academic degree and the title of an important publication will be displayed. You can also use the button next to the name to display some publications already assigned to the person.

 

Other publications of authors with the same name

Optimization to Automated Phonetic Transcription Grading Tool (APTgt) - Automatic Exam Generator., , , , , , , and . HCI (23), volume 12784 of Lecture Notes in Computer Science, page 80-91. Springer, (2021)WebAR-NFC to Gauge User Immersion in Education and Training., and . HCI (31), volume 14041 of Lecture Notes in Computer Science, page 115-126. Springer, (2023)Non-immersive vs. Immersive: The Difference in Empathy, User Engagement, and User Experience When Simulating the Daily Life of Rheumatoid Arthritis Patients., , , , , , , , , and . HCI (19), volume 14029 of Lecture Notes in Computer Science, page 562-575. Springer, (2023)Navigating the Fermi Multiverse: Assessing LLMs for Complex Multi-hop Queries., , , , , and . NL4AI@AI*IA, volume 3551 of CEUR Workshop Proceedings, CEUR-WS.org, (2023)Profiling Irony and Stereotype Spreaders with Encoding Dependency Information using Graph Convolutional Network., , , , and . CLEF (Working Notes), volume 3180 of CEUR Workshop Proceedings, page 2391-2401. CEUR-WS.org, (2022)ECA Application Design: Augmented reality combined with eye-tracking technology based on Mobile device for myopia prevention., and . ICCE, page 1-4. IEEE, (2023)Speech Disorders Classification in Phonetic Exams with MFCC and DTW., , , , , , , and . CIC, page 35-40. IEEE, (2021)Bioactive Natural Products Identification Using Automation of Molecular Networking Software., , , , , , , and . J. Chem. Inf. Model., 62 (24): 6378-6385 (2022)OffLanDat: A Community Based Implicit Offensive Language Dataset Generated by Large Language Model Through Prompt Engineering., , , , , , , , , and . CoRR, (2024)Work-in-Progress - Utilizing Virtual Reality to Promote Active Learning in Construction Management., , , , , and . iLRN, page 336-339. IEEE, (2020)