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Performance of multiuser detection in TD-CDMA uplink., , and . EUSIPCO, page 1-4. IEEE, (2000)Quality management of user-generated content in participatory journalism., , and . OZCHI, page 488-497. ACM, (2014)Assessing the applicability of modular playability heuristics for evaluating health-enhancing games., and . MindTrek, page 147-150. ACM, (2010)Implications of Audio and Narration in the User Experience Design of Virtual Reality., , , , , and . MindTrek, page 258-261. ACM, (2018)Software visualization today: systematic literature review., , , , , and . MindTrek, page 262-271. ACM, (2016)Dog activity classification with movement sensor placed on the collar., , , , , , , , , and 1 other author(s). ACI, page 4:1-4:6. ACM, (2018)The fuzzy front end of experience design., , , and . NordiCHI, page 797-800. ACM, (2014)Towards Understanding How Agile Teams Predict User Experience., , , and . Integrating User-Centred Design in Agile Development, (2016)User experience evaluation criteria for mobile news making technology: findings from a case study.. OZCHI, page 152-159. ACM, (2010)Rewarding in open innovation communities – How to motivate members?, and . Proc. ISPIM conference 2008, (2008)