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Другие публикации лиц с тем же именем

Analytics-Aware Storage of Surveillance Videos: Implementation and Optimization., , и . SMARTCOMP, стр. 25-32. IEEE, (2020)IRS: A Detour Routing System to Improve Quality of Online Games., , и . IEEE Trans. Multim., 13 (4): 733-747 (2011)On the Quality of Service of Cloud Gaming Systems., , , , , и . IEEE Trans. Multim., 16 (2): 480-495 (2014)Performance measurements of 360° video streaming to head-mounted displays over live 4G cellular networks., , , и . APNOMS, стр. 205-210. IEEE, (2017)CEGF: corner extraction by GPS filtering for power-efficient location uploading., , , и . MobiSys, стр. 537-538. ACM, (2013)A Survey of Interactive Remote Rendering Systems., и . ACM Comput. Surv., 47 (4): 57:1-57:29 (2015)To Cloud or Not to Cloud: Measuring the Performance of Mobile Gaming., , , , и . MobiGames@MobiSys, стр. 19-24. ACM, (2015)Testbed and experiments for mobile TV (DVB-H) networks., , и . ACM Multimedia, стр. 995-996. ACM, (2008)Refocusing Supports of Panorama Light-Field Images in Head-Mounted Virtual Reality., и . AltMM@MM, стр. 15-20. ACM, (2018)CrowdMAC: A Crowdsourcing System for Mobile Access., , и . Middleware, том 7662 из Lecture Notes in Computer Science, стр. 1-20. Springer, (2012)