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Find it if you can: a game for modeling different types of web search success using interaction data.

, , , and . SIGIR, page 345-354. ACM, (2011)

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Search engine switching detection based on user personal preferences and behavior patterns., , and . SIGIR, page 33-42. ACM, (2013)VPW: an interactive prototype of a web-based visual paired comparison cognitive diagnostic test., , , , and . IHI, page 829-832. ACM, (2010)LOLNeRF: Learn from One Look., , , , and . CVPR, page 1548-1557. IEEE, (2022)TEGLO: High Fidelity Canonical Texture Mapping from Single-View Images., , and . WACV, page 3573-3583. IEEE, (2024)Kubric: A scalable dataset generator., , , , , , , , , and 24 other author(s). CoRR, (2022)Re-examining search result snippet examination time forrelevance estimation., and . SIGIR, page 1141-1142. ACM, (2012)Improving search result summaries by using searcher behavior data., , and . SIGIR, page 13-22. ACM, (2013)The Answer is at your Fingertips: Improving Passage Retrieval for Web Question Answering with Search Behavior Data., , and . EMNLP, page 1011-1021. ACL, (2013)Attention Beats Concatenation for Conditioning Neural Fields., , , , , and . Trans. Mach. Learn. Res., (2023)Inferring Searcher Attention by Jointly Modeling User Interactions and Content Salience., and . SIGIR, page 483-492. ACM, (2015)