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"Why Is Everyone Inside Me?!" Using Shared Displays in Mobile Computer Games.

, and . ICEC, volume 3166 of Lecture Notes in Computer Science, page 487-498. Springer, (2004)

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Amigo - wireless image based instant messaging for handheld computers., , , and . CHI Extended Abstracts, page 910-911. ACM, (2003)Proxy Lady - Mobile Support for Opportunistic Communication., , and . Scand. J. Inf. Syst., 14 (1): 3 (2002)"Why Is Everyone Inside Me?!" Using Shared Displays in Mobile Computer Games., and . ICEC, volume 3166 of Lecture Notes in Computer Science, page 487-498. Springer, (2004)FieldWise: a mobile knowledge management architecture., , and . CSCW, page 211-220. ACM, (2000)The GapiDraw platform: high-performance cross-platform graphics on mobile devices., and . MUM, volume 83 of ACM International Conference Proceeding Series, page 47-53. ACM, (2004)Supporting opportunistic communication in mobile settings., , and . CHI Extended Abstracts, page 111-112. ACM, (2000)Ubiquitous graphics., and . SIGGRAPH Emerging Technologies, page 26. ACM, (2005)Designing collaborative games on handheld computers., and . SIGGRAPH, ACM, (2003)Ubiquitous graphics: combining hand-held and wall-size displays to interact with large images., and . AVI, page 373-377. ACM Press, (2006)OpenTrek: A Platform for Developing Interactive Networked Games on Mobile Devices., and . Mobile HCI, volume 2795 of Lecture Notes in Computer Science, page 224-240. Springer, (2003)