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Toward a Unified Theory of Learned Trust in Interpersonal and Human-Machine Interactions., , , , , and . ACM Trans. Interact. Intell. Syst., 9 (4): 24:1-24:33 (2019)Incorporating physics into data-driven computer vision., , , , and . Nat. Mac. Intell., 5 (6): 572-580 (June 2023)Storytelling - The Difference Between Fantasy and Reality., , , , and . IVA, volume 4133 of Lecture Notes in Computer Science, page 464. Springer, (2006)Exploring the Impact of Rendering Method and Motion Quality on Model Performance when Using Multi-view Synthetic Data for Action Recognition., , , , , , and . WACV, page 4580-4590. IEEE, (2024)Multimodal expression in virtual humans., and . Comput. Animat. Virtual Worlds, 17 (3-4): 239-248 (2006)Introduction to the Special Issue On Computational Modelling of Emotion., , , , and . IEEE Trans. Affect. Comput., 12 (2): 277-278 (2021)Environment Expression: Telling Stories Through Cameras, Lights and Music., and . International Conference on Virtual Storytelling, volume 3805 of Lecture Notes in Computer Science, page 129-132. Springer, (2005)Affective engagement to emotional facial expressions of embodied social agents in a decision-making game., , , and . Comput. Animat. Virtual Worlds, 23 (3-4): 331-342 (2012)Mainstream Games in the Multi-agent Classroom., , , , , and . IAT, page 757-761. IEEE Computer Society, (2006)People Do Not Feel Guilty About Exploiting Machines., , and . ACM Trans. Comput. Hum. Interact., 23 (2): 8:1-8:17 (2016)