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Design of educational multiplayer videogames: A vision from collaborative learning.

, , , , and . Adv. Eng. Softw., 40 (12): 1251-1260 (2009)

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Towards automatic parallelization of sequential programs and efficient use of resources in HPC centers., , and . HPCS, page 947-954. IEEE, (2016)Evaluation of Strategies for the Development of Efficient Code for Raspberry Pi Devices., , and . Sensors, 18 (11): 4066 (2018)Design of educational multiplayer videogames: A vision from collaborative learning., , , , and . Adv. Eng. Softw., 40 (12): 1251-1260 (2009)Fattened backfilling: An improved strategy for job scheduling in parallel systems., , and . J. Parallel Distributed Comput., (2016)Some New Measures of k-Specificity., , and . CAEPIA, volume 9868 of Lecture Notes in Computer Science, page 489-497. Springer, (2016)A Methodology for Network Analysis to Improve the Cyber-Physicals Communications in Next-Generation Networks., , , and . Sensors, 20 (8): 2247 (2020)A Delay-Oriented Prioritization Policy Based on Cooperative Lossless Buffering in PTN Domains., , , and . J. Netw. Syst. Manag., 23 (4): 1016-1033 (2015)Mobility management in packet transport networks for network convergence., , , and . Trans. Emerg. Telecommun. Technol., 26 (5): 749-759 (2015)A Quantitative and Comparative Evaluation of Key Points Selection Algorithms for Mobile Network Data Sets Analysis., , , and . IEEE Access, (2021)Evaluating emotions in educational videogames: the particular case of children., , , , and . Interacción, page 42:1-42:3. ACM, (2012)