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A prototype Haptic E-Book system to support immersive remote reading in a smart space.

, , and . HAVE, page 124-128. IEEE, (2011)

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Mobile haptic e-book system to support 3D immersive reading in ubiquitous environments., , and . ACM Trans. Multim. Comput. Commun. Appl., 9 (4): 27:1-27:20 (2013)A prototype Haptic E-Book system to support immersive remote reading in a smart space., , and . HAVE, page 124-128. IEEE, (2011)An Empiric Study on Bangla Sentiment Analysis Using Hybrid Feature Extraction Techniques., and . ICCCNT, page 1-7. IEEE, (2023)tNote: A Social Network of Vehicles under Internet of Things., , and . IOV, volume 8662 of Lecture Notes in Computer Science, page 227-236. Springer, (2014)MUDVA: A multi-sensory dataset for the vehicular CPS applications., , , , and . MMSP, page 1-6. IEEE, (2016)Augmented HE-Book: A Multimedia Based Extension to Support Immersive Reading Experience., , and . AIS, volume 6752 of Lecture Notes in Computer Science, page 321-330. Springer, (2011)Design and Development of a Cloud Based Cyber-Physical Architecture for the Internet-of-Things., , and . ISM, page 459-464. IEEE Computer Society, (2015)Controlling the Outbreak of COVID-19: A Noncooperative Game Perspective., , , , , , , , , and 1 other author(s). IEEE Access, (2020)HE-book: A prototype haptic interface for immersive e-book reading experience., , and . World Haptics, page 367-371. IEEE Computer Society, (2011)VeDi: A vehicular crowd-sourced video social network for VANETs., , , and . LCN Workshops, page 738-745. IEEE Computer Society, (2014)