Author of the publication

On Enhancing Recent Multi-player Game Playing Strategies Using a Spectrum of Adaptive Data Structures.

, and . TAAI, page 164-169. IEEE Computer Society, (2013)

Please choose a person to relate this publication to

To differ between persons with the same name, the academic degree and the title of an important publication will be displayed. You can also use the button next to the name to display some publications already assigned to the person.

 

Other publications of authors with the same name

Challenging Established Move Ordering Strategies with Adaptive Data Structures., and . IEA/AIE, volume 9799 of Lecture Notes in Computer Science, page 862-872. Springer, (2016)On Applying Adaptive Data Structures to Multi-Player Game Playing., and . SGAI Conf., page 125-138. Springer, (2013)On Addressing the Challenges of Complex Stochastic Games Using "Representative" Moves., , and . AIAI, volume 519 of IFIP Advances in Information and Communication Technology, page 3-13. Springer, (2018)Novel threat-based AI strategies that incorporate adaptive data structures for multi-player board games., and . Appl. Intell., 48 (8): 1893-1911 (2018)Challenging state-of-the-art move ordering with Adaptive Data Structures., and . Appl. Intell., 48 (5): 1128-1147 (2018)Novel AI Strategies for Multi-Player Games at Intermediate Board States., and . IEA/AIE, volume 9101 of Lecture Notes in Computer Science, page 33-42. Springer, (2015)Novel Game Playing Strategies Using Adaptive Data Structures.. Canadian AI, volume 9091 of Lecture Notes in Computer Science, page 330-333. Springer, (2015)Enhancing History-Based Move Ordering in Game Playing Using Adaptive Data Structures., and . ICCCI (1), volume 9329 of Lecture Notes in Computer Science, page 225-235. Springer, (2015)On Enhancing Recent Multi-player Game Playing Strategies Using a Spectrum of Adaptive Data Structures., and . TAAI, page 164-169. IEEE Computer Society, (2013)On Achieving History-Based Move Ordering in Adversarial Board Games Using Adaptive Data Structures., and . Trans. Computational Collective Intelligence, (2016)