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Older people's social sharing practices in YouTube through an ethnographical lens., , and . BCS HCI, page 185-194. British Computer Society, (2012)mHealth applications for diabetes: User preference and implications for app development., , , , and . Health Informatics J., 22 (4): 1111-1120 (2016)The STEP Project: Societal and Political Engagement of Young People in Environmental Issues., , , , , , , , , and 1 other author(s). INSCI, volume 10673 of Lecture Notes in Computer Science, page 148-156. Springer, (2017)Experiences with professional theatre for awareness raising., , , and . Interact. Comput., 23 (6): 594-603 (2011)GOTRIPLE: A User-Centric Process to Develop a Discovery Platform., , , , , , , , , and 5 other author(s). Inf., 11 (12): 563 (2020)Measuring and Promoting the Success of an Open Science Discovery Platform through "Compass Indicators": The GoTriple Case., , , and . Publ., 10 (4): 49 (2022)Dundee user centre: a space where older people and technology meet., , , , and . ASSETS, page 231-232. ACM, (2009)Designing social networking sites for older adults., , , , , and . BCS HCI, page 186-194. ACM, (2010)Towards an Applied Gamification Model for Tracking, Managing, & Encouraging Sustainable Travel Behaviours., , , , , , and . EAI Endorsed Trans. Ambient Syst., 1 (4): e2 (2014)Design challenges in motivating change for sustainable urban mobility., , , , , , , , , and . Comput. Hum. Behav., (2014)