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TwinCam Go: Proposal of Vehicle-Ride Sensation Sharing with Stereoscopic 3D Visual Perception and Vibro-Vestibular Feedback for Immersive Remote Collaboration.

, , , , , and . SIGGRAPH ASIA Emerging Technologies, page 53-54. ACM, (2019)

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Visual Presentation For Sports Skill Lerning in VR., , , , , and . ICAT-EGVE (Posters and Demos), page 23-24. Eurographics Association, (2019)Vehicle-Ride Sensation Sharing for Immersive Remote Collaboration with Vestibular Haptic Chair to reduce VR Sickness., , , and . ICAT-EGVE (Posters and Demos), page 19-20. Eurographics Association, (2019)Haptic handheld wayfinder with pseudo-attraction force for pedestrians with visual impairments., and . ASSETS, page 107-114. ACM, (2009)Concave-Convex Surface Perception by Visuo-vestibular Stimuli for Five-Senses Theater., , and . HCI (13), volume 6773 of Lecture Notes in Computer Science, page 225-233. Springer, (2011)Live Stereoscopic 3D Image with Constant Capture Direction of 360°Cameras for High-Quality Visual Telepresence., , , , , and . VR, page 431-439. IEEE, (2019)Lead-me interface for a pulling sensation from hand-held devices., , and . ACM Trans. Appl. Percept., 5 (3): 15:1-15:17 (2008)Spatiotemporal Tactile Display with Tangential Force and Normal Skin Vibration Generated by Shaft End-Effectors., , , , , , and . AsiaHaptics, volume 535 of Lecture Notes in Electrical Engineering, page 198-201. Springer, (2018)Experience Simulator for the Digital Museum., , , , , , and . HCI (5), volume 9173 of Lecture Notes in Computer Science, page 436-446. Springer, (2015)Editorial: Professional Training in Extended Reality: Challenges and Solutions., , , , , , and . Frontiers Virtual Real., (2021)Leveraging Tendon Vibration to Extend Pseudo-Haptic Sensations in VR., , , , and . CoRR, (2022)