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Bringing New Life to Video Narratives for Exploring Cultural Heritage.

, , , , , and . ECLAP, volume 7990 of Lecture Notes in Computer Science, page 1-12. Springer, (2013)

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Other publications of authors with the same name

The Willing Suspension of Disbelief: The Tangible and the Intangible of Heritage Education in E-Learning and Virtual Museums., and . Mixed Reality and Gamification for Cultural Heritage, (2017)Rethinking the virtual museum., and . Digital Heritage (2), page 625-632. IEEE, (2013)The Dance of the Doppelgängers: AI and the cultural heritage community.. EVA, BCS, (2023)The Museum Speaks - Your Narrative or Mine? The Museum in a Web 2.0 World.. EVA, BCS, (2016)Bringing New Life to Video Narratives for Exploring Cultural Heritage., , , , , and . ECLAP, volume 7990 of Lecture Notes in Computer Science, page 1-12. Springer, (2013)Museums and Art on the Internet.. ICHIM, Hands on: Hypermedia and Interactivity in Museums, page 284-285. Archives & Museum Informatics, Pittsburgh, PA, USA, (1995)Deep Fake and Cultural Truth - Custodians of Cultural Heritage in the Age of a Digital Reproduction.. HCI (35), volume 12215 of Lecture Notes in Computer Science, page 65-80. Springer, (2020)From the First Millenium to the Third, the Content is the Message!. ICHIM (1), page 337-346. Archives & Museum Informatics, Pittsburgh, PA, USA, (2001)The Fourth Wall.. ICHIM, page 199-211. Archives & Museum Informatics, Pittsburgh, PA, USA, (1997)