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Participatory Design Going Digital: Challenges and Opportunities for Distributed Place-Making., , , , and . Comput. Support. Cooperative Work., 31 (4): 669-700 (2022)Modifiers: Increasing Richness and Nuance of Design Pattern Languages., , and . Trans. Pattern Lang. Program., (2011)Evaluating the Impact of Technology Assisted Hotspot Policing on Situational Awareness and Task-Load., , and . Proc. ACM Interact. Mob. Wearable Ubiquitous Technol., 3 (1): 9:1-9:18 (2019)On the Effectiveness of Using Virtual Reality to View BIM Metadata in Architectural Design Reviews for Healthcare., , and . Multimodal Technol. Interact., 7 (6): 60 (May 2023)Star Tag: a superhuman sport to promote physical activity., , , , , , , , , and . VR, page 1826-1830. IEEE, (2019)Viability of Augmented Content for Field Policing., and . ISMAR Adjunct, page 386-389. IEEE, (2018)Superhuman sports in mixed reality: the multi-player game League of Lasers., , , and . VR, page 1819-1825. IEEE, (2019)Is Agile Not Agile Enough? A Study on How Agile is Applied and Misapplied in the Video Game Development Industry., , , and . ICGSE/ICSSP, page 94-105. IEEE, (2021)Exploring design guidelines for fostering citizen engagement through information sharing: Local playgrounds in The Hague., , , and . EAI Endorsed Trans. Serious Games, 6 (1): e2 (2022)Informelles Wissensmanagement durch kollaboratives audio-basiertes Storytelling., and . MuC, page 287-296. Oldenbourg Verlag, (2008)