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Design Space for Voice-Based Professional Reporting., , , и . Multimodal Technol. Interact., 5 (1): 3 (2021)SymbolChat: A flexible picture-based communication platform for users with intellectual disabilities., , , , и . Interact. Comput., 24 (5): 374-386 (2012)Mobile Interaction with Elevators: Improving People Flow in Complex Buildings., , , , , , , , и . MindTrek, стр. 43. ACM, (2013)Acceptance and perceptions of interactive location-tracking displays., , , , и . PerDis, стр. 17:1-17:7. ACM, (2019)Overcoming socio-technical challenges for cross-cultural collaborative applications., , , , , и . IDC, стр. 325-336. ACM, (2018)Creating Immersive Audio and Lighting Based Physical Exercise Games for Schoolchildren., , , , , , , , , и 1 other автор(ы). Advances in Computer Entertainment, том 8253 из Lecture Notes in Computer Science, стр. 308-319. Springer, (2013)Seek'N'Share: a platform for location-based collaborative mobile learning., , , , , , , , , и 2 other автор(ы). MUM, стр. 38:1-38:4. ACM, (2013)"It's Natural to Grab and Pull": Retrieving Content from Large Displays Using Mid-Air Gestures., , , , и . IEEE Pervasive Comput., 16 (3): 70-77 (2017)Defining user experience goals to guide the design of industrial systems., , , , , , , , , и 2 other автор(ы). Behav. Inf. Technol., 34 (10): 976-991 (2015)SymbolChat: Picture-Based Communication Platform for Users with Intellectual Disabilities., , , , и . ICCHP (2), том 7383 из Lecture Notes in Computer Science, стр. 279-286. Springer, (2012)