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Evolving morphologies and controllers for soft-bodied multicellular animats using gene regulatory networks and artificial embryogenesis.

, , , and . GECCO (Companion), page 357-360. ACM, (2012)

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Project CellNet: Evolving An Autonomous Pattern Recognizer., , , , , and . IJPRAI, 18 (6): 1039-1056 (2004)Promoting Creative Design in Interactive Evolutionary Computation., , and . IEEE Trans. Evol. Comput., 16 (4): 523-536 (2012)Long-term evolutionary dynamics in heterogeneous cellular automata., , , and . GECCO, page 231-238. ACM, (2013)Embryomorphic Engineering: Emergent Innovation Through Evolutionary Development., , , , and . Morphogenetic Engineering, Toward Programmable Complex Systems, Springer, (2012)Image Processing and CGP., , , and . Cartesian Genetic Programming, Springer, (2011)Bluenome: A Novel Developmental Model of Artificial Morphogenesis., , and . GECCO (1), volume 3102 of Lecture Notes in Computer Science, page 93-104. Springer, (2004)Evolutionary automated recognition and characterization of an individual's artistic style., , and . IEEE Congress on Evolutionary Computation, page 1-8. IEEE, (2010)The Evolution of Structural Design Through Artificial Embryogeny., , and . ALIFE, page 425-432. IEEE, (2007)Evolving morphologies and controllers for soft-bodied multicellular animats using gene regulatory networks and artificial embryogenesis., , , and . GECCO (Companion), page 357-360. ACM, (2012)An interactive electronic art system based on artificial ecosystemics., , and . ALIFE, page 162-169. IEEE, (2011)