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Collaborative learning as educational strategy for deaf children: a systematic literature review.

, , , , and . Interacción, page 38:1-38:8. ACM, (2017)

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Distributed User-Generated Card Based Co-Design: A Case-Study., , and . CHI Extended Abstracts, ACM, (2019)Computer use in older adults: Determinants and the relationship with cognitive change over a 6 year episode., , and . Comput. Hum. Behav., 28 (1): 1-10 (2012)Research methods for involving hearing impaired children in IT innovation., , and . NordiCHI, page 781-784. ACM, (2010)Designing an educational music game: What if children were calling the tune?, , , , , and . Int. J. Child Comput. Interact., (2016)A UCD Approach towards the Design, Development and Assessment of Accessible Applications in a Large Scale European Integrated Project., , , and . HCI (5), volume 5614 of Lecture Notes in Computer Science, page 184-192. Springer, (2009)Meaningful interactions lab (Mintlab)., , , , , , , , , and 6 other author(s). Interactions, 26 (5): 16-19 (2019)Reciprocity in Rapid Ethnography - Giving Back by Making the Small Things Count., and . INTERACT (2), volume 9297 of Lecture Notes in Computer Science, page 292-299. Springer, (2015)Using the MemoLine to capture changes in user experience over time with children., , , , , and . Int. J. Child Comput. Interact., (2016)Challenges in doing participatory design with people with dementia., , , and . PDC (2), page 33-36. ACM, (2014)Participatory design for users with impairments affecting cognitive functions and communication skills., , , and . PDC (2), page 141-142. ACM, (2012)