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Solving the Occlusion Problem for Three-dimensional Distortion-oriented Displays.

, , and . AUIC, page 108-115. IEEE Computer Society, (2001)

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Facial Action Unit Recognition Using Filtered Local Binary Pattern Features with Bootstrapped and Weighted ECOC Classifiers., and . Ensembles in Machine Learning Applications, volume 373 of Studies in Computational Intelligence, Springer, (2011)Whole-body modelling of people from multiview images to populate virtual worlds., , , , , and . Vis. Comput., 16 (7): 411-436 (2000)(Focus + Context)3: Distortion-Oriented Displays in Three Dimensions., , and . AUIC, page 126-133. IEEE Computer Society, (2000)Virtual People: Capturing Human Models to Populate Virtual Worlds., , , , and . CA, page 174-185. IEEE Computer Society, (1999)Pruning of Error Correcting Output Codes by optimization of accuracy-diversity trade off., , and . Mach. Learn., 101 (1-3): 253-269 (2015)Solving the Occlusion Problem for Three-dimensional Distortion-oriented Displays., , and . AUIC, page 108-115. IEEE Computer Society, (2001)Layered animation of captured data., , , and . Vis. Comput., 17 (8): 457-474 (2001)Facial action unit recognition using multi-class classification., and . Neurocomputing, (2015)Layered Animation using Displacement Maps., , , and . CA, page 146-. IEEE Computer Society, (2000)A Comparison of Random Forest with ECOC-Based Classifiers., , and . MCS, volume 6713 of Lecture Notes in Computer Science, page 207-216. Springer, (2011)