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Analysis and synthesis of facial expressions with hand-generated muscle actuation basis.

, and . SIGGRAPH Courses, page 21. ACM, (2006)

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Analysis and synthesis of facial expressions with hand-generated muscle actuation basis., and . CA, page 12-19. IEEE Computer Society, (2001)Simulating complex hair with robust collision handling., , and . Symposium on Computer Animation, page 153-160. ACM, (2005)Research Problems for Creating Digital Actors., , , , , and . Eurographics (State of the Art Reports), Eurographics Association, (2003)Recent advances in online game technology., , , and . SIGGRAPH ASIA (Courses), page 12:1. ACM, (2010)Analysis and synthesis of facial expressions with hand-generated muscle actuation basis., and . SIGGRAPH Courses, page 21. ACM, (2006)A Statistical Wisp Model and Pseudophysical Approaches for InteractiveHairstyle Generation., and . IEEE Trans. Vis. Comput. Graph., 11 (2): 160-170 (2005)Performance-driven muscle-based facial animation., , and . Comput. Animat. Virtual Worlds, 12 (2): 67-79 (2001)Analysis and synthesis of facial expressions with hand-generated muscle actuation basis., and . SIGGRAPH Courses, page 15. ACM, (2005)