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Unpacking Editorial Agreements in Collaborative Video Production., , and . IMX, page 117-126. ACM, (2020)Topic Modeling for Answers Detection in Online Game Chats., , , , and . AIST (Supplement), volume 1710 of CEUR Workshop Proceedings, page 329-333. CEUR-WS.org, (2016)Online Communication of eSports Viewers: Topic Modeling Approach., , , and . ACE, volume 10714 of Lecture Notes in Computer Science, page 608-613. Springer, (2017)Analyzing Chat Logs in Online Games for Tutorial Improvement., , and . CHI PLAY, page 661-666. ACM, (2015)Event-driven Spectators' Communication in Massive eSports Online Chats., , , and . CHI Extended Abstracts, ACM, (2018)Between an Arena and a Sports Bar: Online Chats of eSports Spectators., , , and . CoRR, (2018)Informal In-Game Help Practices in Massive Multiplayer Online Games., , and . SocInfo Workshops, volume 8852 of Lecture Notes in Computer Science, page 218-222. Springer, (2014)Enabling Information Access in Virtual Learning Environment: The Case of Data Science Minor., , and . NordiCHI, page 119. ACM, (2016)Deconstructing Cosmetic Virtual Goods Experiences in Dota 2., , , and . CHI, page 2054-2058. ACM, (2017)