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Synthesizing Human Motion from Intuitive Constraints., and . Artificial Intelligence Techniques for Computer Graphics, volume 159 of Studies in Computational Intelligence, Springer, (2008)A deep learning approach for generalized speech animation., , , , , , , and . ACM Trans. Graph., 36 (4): 93:1-93:11 (2017)Data-driven finger motion synthesis for gesturing characters., , and . ACM Trans. Graph., 31 (6): 189:1-189:7 (2012)Generating and ranking diverse multi-character interactions., , , , and . ACM Trans. Graph., 33 (6): 219:1-219:12 (2014)Acknowledgments.. ACM Trans. Graph., 21 (2): 230 (2002)Semantic shape editing using deformation handles., , , and . ACM Trans. Graph., 34 (4): 86:1-86:12 (2015)Editorial.. ACM Trans. Graph., 19 (3): 163 (2000)Three-dimensional proxies for hand-drawn characters., , , and . ACM Trans. Graph., 31 (1): 8:1-8:16 (2012)Predicting Moves-on-Stills for Comic Art Using Viewer Gaze Data., , and . IEEE Computer Graphics and Applications, 36 (4): 34-45 (2016)Adapting simulated behaviors for new characters., and . SIGGRAPH, page 153-162. ACM, (1997)