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View-Dependent Impostors for Architectural Shape Grammars., , , and . PG (Short Papers, Posters, and Work-in-Progress Papers), page 63-64. Eurographics Association, (2021)A Hierarchical 3D Gaussian Representation for Real-Time Rendering of Very Large Datasets., , , , , and . CoRR, (2024)Cinematic Gaussians: Real-Time HDR Radiance Fields with Depth of Field., , , , , , , and . CoRR, (2024)A scalable queue for work distribution on GPUs., , , , and . PPoPP, page 401-402. ACM, (2018)Gaussian Mixture Convolution Networks., , , , and . ICLR, OpenReview.net, (2022)On-the-fly Vertex Reuse for Massively-Parallel Software Geometry Processing., , , , , and . CoRR, (2018)CUDA and Applications to Task-based Programming., , , and . Eurographics (Tutorials), Eurographics Association, (2022)QuadStream: A Quad-Based Scene Streaming Architecture for Novel Viewpoint Reconstruction., , , , , and . ACM Trans. Graph., 41 (6): 233:1-233:13 (2022)Fast Multi-View Rendering for Real-Time Applications., , , , and . EGPGV@Eurographics/EuroVis, page 13-23. Eurographics Association, (2020)GPU-Accelerated LOD Generation for Point Clouds., , , and . CoRR, (2023)