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Quantifying the Impact of XR Visual Guidance on User Performance Using a Large-Scale Virtual Assembly Experiment.

, , , , , and . IEEE VIS (Short Papers), page 211-215. IEEE, (2023)

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Towards Augmented Reality Guiding Systems: An Engineering Design of an Immersive System for Complex 3D Printing Repair Process., , , , and . VRW, page 384-389. IEEE, (2023)Context-Aware Cyber-Physical Assistance Systems in Industrial Systems: A Human Activity Recognition Approach., , , and . ICHMS, page 1-6. IEEE, (2020)Using VR to Present a Mobile MRI Unit in Confined Physical Space: Reporting Results of a Field-Deployment at a Radiology Exhibition., , , and . DASC/PiCom/CBDCom/CyberSciTech, page 1051-1057. IEEE, (2023)Exploring the repair process of a 3D printer using augmented reality-based guidance., , , , and . Comput. Graph., (December 2023)Augmented Reality for Quality Inspection: A User-Centred Systematic Review of Use Cases, Trends and Technology., , and . ISMAR-Adjunct, page 146-153. IEEE, (2023)Gamification Intensity in Web-Based Virtual Training Environments and Its Effect on Learning., , , , and . IEEE Trans. Learn. Technol., 16 (5): 603-618 (October 2023)Perception Engineering Learning With Virtual Reality., , , , , and . IEEE Trans. Learn. Technol., 14 (4): 500-514 (2021)Towards More Effective VR-Based Presentations of Real-World Assets: Showcasing Mobile MRI to Medical Practitioners and Technicians., , , , and . VRW, page 183-186. IEEE, (2023)Voice of the Workforce: Integrating the Workforce's Perspective on Operator Assistance Systems into Human-centric Production., , , and . IEEM, page 112-116. IEEE, (2022)Quantifying the Impact of XR Visual Guidance on User Performance Using a Large-Scale Virtual Assembly Experiment., , , , , and . CoRR, (2023)