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Другие публикации лиц с тем же именем

Game AI revisited.. Conf. Computing Frontiers, стр. 285-292. ACM, (2012)Ranking vs. Preference: A Comparative Study of Self-reporting., и . ACII (1), том 6974 из Lecture Notes in Computer Science, стр. 437-446. Springer, (2011)The games for health prototype., , и . FDG, стр. 396-399. Society for the Advancement of the Science of Digital Games, (2013)Real-time adaptation of augmented-reality games for optimizing player satisfaction., и . CIG, стр. 103-110. IEEE, (2008)Evolving missions to create game spaces., , и . CIG, стр. 1-8. IEEE, (2016)Sonancia: A multi-faceted generator for horror., , и . CIG, стр. 1-2. IEEE, (2016)Choose Your Weapon: Survival Strategies for Depressed AI Academics, и . (2023)cite arxiv:2304.06035.Learn to Machine Learn: Designing a Game Based Approach for Teaching Machine Learning to Primary and Secondary Education Students., , , , и . IDC, стр. 593-598. ACM, (2021)Diversified Virtual Camera Composition., , и . EvoApplications, том 7248 из Lecture Notes in Computer Science, стр. 265-274. Springer, (2012)AudioInSpace: Exploring the Creative Fusion of Generative Audio, Visuals and Gameplay., , , и . EvoMUSART, том 9027 из Lecture Notes in Computer Science, стр. 101-112. Springer, (2015)