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Typing on Tap: Estimating a Finger-Worn One-Handed Chording Keyboard's Text Entry Rate., , , , and . ISWC, page 156-158. ACM, (2021)Conversational greeting detection using captioning on head worn displays versus smartphones., , and . ISWC, page 84-86. ACM, (2020)Dancing in the Streets: The design and evaluation of a wearable health game., , and . ISWC, page 1-4. IEEE Computer Society, (2010)Studying Order Picking in an Operating Automobile Manufacturing Plant., , and . ISWC, page 112-113. IEEE Computer Society, (2012)A Context-Based Document System for Wearable Computers., , and . ISWC, page 187-188. IEEE Computer Society, (2000)The Impacts of Limited Visual Feedback on Mobile Text Entry for the Twiddler and Mini-QWERTY Keyboards., , , and . ISWC, page 170-177. IEEE Computer Society, (2005)FreeDigiter: A Contact-Free Device for Gesture Control., , and . ISWC, page 18-21. IEEE Computer Society, (2004)A Naive Technique Correcting Time-Series Data for Recognition Applications., , , and . ISWC, page 159-160. IEEE Computer Society, (2009)Electronic Communication: Themes from a Case Study of the Deaf Community., , , and . INTERACT (1), volume 4662 of Lecture Notes in Computer Science, page 347-360. Springer, (2007)SelfSync: exploring self-synchronous body-based hotword gestures for initiating interaction., , , , and . UbiComp, page 123-128. ACM, (2019)