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FAtiMA Toolkit - Toward an effective and accessible tool for the development of intelligent virtual agents and social robots., , , , , и . CoRR, (2021)Towards Social Identity in Socio-Cognitive Agents., , и . CoRR, (2020)A Dimensional Model for Cultural Behavior in Virtual Agents., , , и . Appl. Artif. Intell., 24 (6): 552-574 (2010)Adapting a Virtual Advisor's Verbal Conversation Based on Predicted User Preferences: A Study of Neutral, Empathic and Tailored Dialogue., , , , и . Multimodal Technol. Interact., 4 (3): 55 (2020)Persuasive Social Robot Using Reward Power over Repeated Instances of Persuasion., , , , , и . PERSUASIVE, том 12684 из Lecture Notes in Computer Science, стр. 63-70. Springer, (2021)"I can feel it too!": Emergent empathic reactions between synthetic characters., , , и . ACII, стр. 1-7. IEEE Computer Society, (2009)An Adaptive and Transferable Dialog Management System for Social Aware Task Execution., , , и . EPIA (2), том 11805 из Lecture Notes in Computer Science, стр. 232-243. Springer, (2019)The Impact of Virtual Reality in the Social Presence of a Virtual Agent., , , , , и . IVA, стр. 23:1-23:8. ACM, (2020)"Why Can't We Be Friends?" An Empathic Game Companion for Long-Term Interaction., , , , , и . IVA, том 6356 из Lecture Notes in Computer Science, стр. 315-321. Springer, (2010)Traveller: An Interactive Cultural Training System Controlled by User-Defined Body Gestures., , , , , , , , , и . INTERACT (4), том 8120 из Lecture Notes in Computer Science, стр. 697-704. Springer, (2013)