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Computing shortest path maps with GPU shaders., and . MIG, page 97-102. ACM, (2014)Immersive Virtual Human Training Systems based on Direct Demonstration.. University of California, Merced, USA, (2015)Back to 2nd AD A VR on-line experience with Virtual Rome Project., , , , , , , , , and 1 other author(s). VAST, page 109-116. Eurographics Association, (2008)VR-Assisted Physical Rehabilitation: Adapting to the Needs of Therapists and Patients., , and . Virtual Realities, volume 8844 of Lecture Notes in Computer Science, page 147-168. Springer, (2013)Interactive Motion Modeling and Parameterization by Direct Demonstration., , and . IVA, volume 6356 of Lecture Notes in Computer Science, page 77-90. Springer, (2010)Immersive Interfaces for Building Parameterized Motion Databases., , and . IVA, volume 7502 of Lecture Notes in Computer Science, page 474-476. Springer, (2012)Virtual Rome., , , and . SIGGRAPH Posters, page 101. ACM, (2008)VR solutions for improving physical therapy., , and . VR, page 77-78. IEEE Computer Society, (2013)Motion Parameterization and Adaptation Strategies for Virtual Therapists., , , and . IVA, volume 8637 of Lecture Notes in Computer Science, page 99-108. Springer, (2014)Virtual Rome: a FOSS approach to WEB3D., , and . Web3D, page 177-180. ACM, (2009)