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The wavelet transform and the suppression theory of binocular vision for stereo image compression.

, and . ICIP (2), page 557-560. IEEE Computer Society, (1996)

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The wavelet transform and the suppression theory of binocular vision for stereo image compression., and . ICIP (2), page 557-560. IEEE Computer Society, (1996)The effects of field of view size on the control of roll motion., and . IEEE Trans. Syst. Man Cybern., 23 (1): 183-193 (1993)RemBrain: Exploring Dynamic Biospatial Networks with Mosaic Matrices and Mirror Glyphs., , , , , and . Visualization and Data Analysis, Society for Imaging Science and Technology, (2018)On-line audio dilation for human interaction., , , , and . INTERSPEECH, page 1869-1871. ISCA, (2013)Virtual Slots Game for Rehabilitation Exercises., , , , and . GEM, page 1-4. IEEE, (2019)A pneumatic glove and immersive virtual reality environment for hand rehabilitative training after stroke, , , , , and . IEEE Transactions on Neural Systems and Rehabilitation Engineering, 18 (5): 551--559 (2010)Examination of time-varying kinematic responses to support surface disturbances., , and . Biomed. Signal Process. Control., 6 (1): 85-93 (2011)Comparison of Interpolating Methods for Image Resampling, , and . Medical Imaging, IEEE Transactions on, 2 (1): 31-39 (March 1983)Pervasive Web Community Structure Summarization: A Machine Learning Approach., , and . MLMTA, page 189-195. CSREA Press, (2006)Modeling and Analysis of a Virtual Reality System with Time Petri Nets., , , and . ICSE, page 33-42. IEEE Computer Society, (1998)