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Ray Shooting in Polygons Using Geodesic Triangulations.

, , , , , , and . ICALP, volume 510 of Lecture Notes in Computer Science, page 661-646. Springer, (1991)

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Path Seeds and Flexible Isosurfaces - Using Topology for Exploratory Visualization., and . VisSym, page 49-58. Eurographics Association, (2003)Computing contour trees in all dimensions., , and . SODA, page 918-926. ACM/SIAM, (2000)Visibility graphs, dismantlability, and the cops and robbers game., , and . Comput. Geom., (2017)Reducing the memory required to find a geodesic shortest path on a large mesh., and . GIS, page 227-235. ACM, (2009)Bio-geometry: challenges, approaches, and future opportunities in proteomics and drug discovery., , , , and . Symposium on Solid and Physical Modeling, page 417-418. ACM, (2008)Some Aperture-Angle Optimization Problems., , , , and . Algorithmica, 33 (4): 411-435 (2002)Emerging Challenges in Computational Topology, , , , , , , , , and 12 other author(s). CoRR, (1999)Finding the Medial Axis of a Simple Polygon in Linear Time., , and . ISAAC, volume 1004 of Lecture Notes in Computer Science, page 382-391. Springer, (1995)Computation of Non-dominated Points Using Compact Voronoi Diagrams., , , , , and . WALCOM, volume 5942 of Lecture Notes in Computer Science, page 82-93. Springer, (2010)Convex Polygons Made from Few Lines and Convex Decompositions of Polyhedra., and . SWAT, volume 621 of Lecture Notes in Computer Science, page 376-387. Springer, (1992)