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A Software Architecture for Medical Image Processing Stations.

, , , and . ICIP (3), page 801-805. IEEE Computer Society, (1994)

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Gaze shifts as dynamical random sampling., and . EUVIP, page 29-34. IEEE, (2010)Virtual EMG via Facial Video Analysis., , , , and . ICIAP (1), volume 10484 of Lecture Notes in Computer Science, page 197-207. Springer, (2017)Image segmentation via multiresolution diffused expectation-maximisation., , , and . ICIP (1), page 289-292. IEEE, (2005)Predictive Sampling of Facial Expression Dynamics Driven by a Latent Action Space., , , and . SITIS, page 143-150. IEEE, (2018)Tracing Stress and Arousal in Virtual Reality Games Using Players' Motor and Vocal Behaviour., , , , , and . CHIRA (1), volume 1996 of Communications in Computer and Information Science, page 163-186. Springer, (2023)Deep graph neural network for video-based facial pain expression assessment., , , , and . SAC, page 585-591. ACM, (2022)Problems with Saliency Maps., , and . ICIAP (2), volume 11752 of Lecture Notes in Computer Science, page 35-46. Springer, (2019)Pain and Fear in the Eyes: Gaze Dynamics Predicts Social Anxiety from Fear Generalisation., , , , , , and . ICIAP Workshops (1), volume 14365 of Lecture Notes in Computer Science, page 133-144. Springer, (2023)Motion Estimation via Belief Propagation., , , and . ICIAP, page 55-60. IEEE Computer Society, (2007)Using Attention for Video Segmentation., , , and . ICPR (3), page 838-841. IEEE Computer Society, (2004)