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MolecuSense: Using Force-Feedback Gloves for Creating and Interacting with Ball-and-Stick Molecules in VR.

, , , and . VINCI, page 15:1-15:5. ACM, (2022)

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PerSival: Neural-network-based visualisation for pervasive continuum-mechanical simulations in musculoskeletal biomechanics., , , , , and . CoRR, (2023)"In Your Face!": Visualizing Fitness Tracker Data in Augmented Reality., , and . CHI Extended Abstracts, page 176:1-176:7. ACM, (2023)PPR-Net: Point-wise Pose Regression Network for Instance Segmentation and 6D Pose Estimation in Bin-picking Scenarios., , , , , , and . IROS, page 1773-1780. IEEE, (2019)DC Limb Motion Guidance in Extended Reality.. VRW, page 967-968. IEEE, (2023)Perspective Matters: Design Implications for Motion Guidance in Mixed Reality., , , , and . ISMAR, page 577-587. IEEE, (2020)Effect of Using HMDs for One Hour on Preteens Visual Fatigue., , , , and . ISMAR Adjunct, page 93-96. IEEE, (2018)Design Space of Visual Feedforward And Corrective Feedback in XR-Based Motion Guidance Systems., , and . CHI, page 723:1-723:15. ACM, (2024)MolecuSense: Using Force-Feedback Gloves for Creating and Interacting with Ball-and-Stick Molecules in VR., , , and . VINCI, page 15:1-15:5. ACM, (2022)Toward Agile Situated Visualization: An Exploratory User Study., , , , , , and . CHI Extended Abstracts, page 1-7. ACM, (2020)Auxiliary Means to Improve Motion Guidance Memorability in Extended Reality., , , , , , and . VRW, page 689-690. IEEE, (2023)