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GameBridge: Converging Toward a Transmedia Storytelling Experience through Gameplay.

, , , , , , and . TVX, page 105-111. ACM, (2016)

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Learning Better Features for Face Detection with Feature Fusion and Segmentation Supervision., , , , , and . CoRR, (2018)Optimization of the Ecological Network Structure Based on Scenario Simulation and Trade-Offs/Synergies among Ecosystem Services in Nanping., , , , and . Remote. Sens., 14 (20): 5245 (2022)Verdi: Quality Estimation and Error Detection for Bilingual., , , , and . CoRR, (2021)Cyber-Physical System Enabled Path Planning Simulation for Collaborative Industrial Robots., , and . CSCWD, page 711-716. IEEE, (2022)GroupDancer: Music to Multi-People Dance Synthesis with Style Collaboration., , , , , , , and . ACM Multimedia, page 1138-1146. ACM, (2022)NVLeak: Off-Chip Side-Channel Attacks via Non-Volatile Memory Systems., , , , , and . USENIX Security Symposium, page 6771-6788. USENIX Association, (2023)Non-singular Finite-Time Consensus Tracking Protocols for Second-Order Multi-agent Systems., , , , and . ICSI (2), volume 12690 of Lecture Notes in Computer Science, page 182-192. Springer, (2021)Leveraging Large Language Models for Analysis of Student Course Feedback., , , and . COMPUTE, page 76-79. ACM, (2023)KDProg: A Knowledge distillation graph neural network for cancer prognosis prediction and analysis., , , , , and . BIBM, page 1582-1587. IEEE, (2023)Real-time Tracking with Stabilized Frame., , and . CVPR Workshops, page 4431-4438. Computer Vision Foundation / IEEE, (2020)