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Interactive Drinking Gadget for the Elderly and Alzheimer Patients., , , , , , , , и . HCI (28), том 11593 из Lecture Notes in Computer Science, стр. 444-463. Springer, (2019)Automatische Duplikatserkennung - ähnliche Texte entdecken und erkennen.. Der Andere Verlag, (2010)GuessingCarbs - A Serious Game About Healthy Nutrition in Old Age Combining Virtual and Tangible Components., , , , и . HCI (40), том 1583 из Communications in Computer and Information Science, стр. 407-415. Springer, (2022)Serious VR Simulation: J. Forrester's Beer Game in Virtual Reality., , и . ISMAR Adjunct, стр. 333-337. IEEE, (2022)Shopping in between Realities-Using an Augmented Virtuality Smartphone in a Virtual Supermarket., , , , , , и . ISMAR, стр. 1161-1170. IEEE, (2023)Bonkers Borders - A Serious AR Game of Boundaries Unfitting and Consequences Unwitting., , , и . VR Workshops, стр. 243-248. IEEE, (2023)Tommi - A Web-Based Serious Game for Children Incentivizing a Healthy Lifestyle Combined with Environmental Awareness., , , , , и . HCI (48), том 14731 из Lecture Notes in Computer Science, стр. 34-53. Springer, (2024)HieroQuest - A Serious Game for Learning Egyptian Hieroglyphs., , , , , и . ACM Journal on Computing and Cultural Heritage, 13 (4): 30:1-30:20 (2020)LEG Networks for Ranking Functions., и . JELIA, том 8761 из Lecture Notes in Computer Science, стр. 210-223. Springer, (2014)Ludus Magnus - A Serious Game for Learning the Latin Language., , , и . HCI (29), том 12790 из Lecture Notes in Computer Science, стр. 51-61. Springer, (2021)