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Recommendations for Integrating a P300-Based Brain Computer Interface in Virtual Reality Environments for Gaming.

, , , and . Comput., 7 (2): 34 (2018)

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Engineering study on the use of Head-Mounted display for Brain- Computer Interface., , and . CoRR, (2019)Implementation of a Daemon for OpenBCI., , and . CoRR, (2019)The Use of Brain-Computer Interfaces in Games Is Not Ready for the General Public.. Frontiers Comput. Sci., (2021)Quantum Machine-Based Decision Support System for the Detection of Schizophrenia from EEG Records., , , and . J. Medical Syst., 48 (1): 29 (December 2024)Passive Head-Mounted Display Music-Listening EEG dataset., , and . CoRR, (2019)First steps towards quantum machine learning applied to the classification of event-related potentials., , and . CoRR, (2023)Recommendations for Integrating a P300-Based Brain-Computer Interface in Virtual Reality Environments for Gaming: An Update., , and . Comput., 9 (4): 92 (2020)Dataset of an EEG-based BCI experiment in Virtual Reality and on a Personal Computer., , , and . CoRR, (2019)The Impact of Passive Head-Mounted Virtual Reality Devices on the Quality of EEG Signals., , , and . VRIPHYS, page 21-27. Eurographics Association, (2018)Recommendations for Integrating a P300-Based Brain Computer Interface in Virtual Reality Environments for Gaming., , , and . Comput., 7 (2): 34 (2018)