Author of the publication

Exploring Pervasive Entertainment Games to Construct Learning Paths.

, , and . ICEC, volume 10507 of Lecture Notes in Computer Science, page 196-201. Springer, (2017)

Please choose a person to relate this publication to

To differ between persons with the same name, the academic degree and the title of an important publication will be displayed. You can also use the button next to the name to display some publications already assigned to the person.

 

Other publications of authors with the same name

Intelligent Modeling for In-Home Reading and Spelling Programs., , and . Comput., 12 (3): 56 (March 2023)Constructing Gamified Learning Experiences., , , , and . GALA, page 310-315. Springer International Publishing, (2022)Collaborative decision-making in software research projects: the innovation challenge., , , , and . ITQM, volume 199 of Procedia Computer Science, page 1318-1326. Elsevier, (2021)Exploring Pervasive Entertainment Games to Construct Learning Paths., , and . ICEC, volume 10507 of Lecture Notes in Computer Science, page 196-201. Springer, (2017)Improving Learning Experiences Through Customizable Metagames., , , and . GALA, volume 11385 of Lecture Notes in Computer Science, page 418-421. Springer, (2018)Exploring Context-Aware Activities to Enhance the Learning Experience., , , , , , and . GALA, volume 10653 of Lecture Notes in Computer Science, page 238-247. Springer, (2017)Designing and Implementing a Gamified Educational Location-based Application for Raising Awareness on Sustainability Issues Among Students., , , and . DELbA@EC-TEL, volume 2685 of CEUR Workshop Proceedings, CEUR-WS.org, (2020)Using Serious Games and Simulations for Teaching Co-Operative Decision-making., , , and . ITQM, volume 162 of Procedia Computer Science, page 745-753. Elsevier, (2019)Redesign with Accessibility in Mind: A Visual Impairment Study., , , , and . JCSG, volume 12945 of Lecture Notes in Computer Science, page 55-66. Springer, (2021)Current Opportunities and Challenges of Digital Game-Based Learning., , , , and . ICEC, volume 13477 of Lecture Notes in Computer Science, page 443-450. Springer, (2022)