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Другие публикации лиц с тем же именем

Reconstructing Complex Indoor Environments with Arbitrary Wall Orientations., , , , и . Eurographics (Posters), стр. 19-20. Eurographics Association, (2014)Real-time Vision-based Lateral Drift Correction., и . Eurographics (Short Papers), стр. 13-16. Eurographics Association, (2009)RASTeR: Simple and Efficient Terrain Rendering on the GPU., , и . Eurographics (Areas Papers), стр. 35-42. Eurographics Association, (2009)Scalable Parallel Out-of-core Terrain Rendering., , , и . EGPGV, стр. 63-71. Eurographics Association, (2010)LOCALIS: Locally-adaptive Line Simplification for GPU-based Geographic Vector Data Visualization., , и . Comput. Graph. Forum, 39 (3): 443-453 (2020)LOCALIS: Locally-adaptive Line Simplification for GPU-based Geographic Vector Data Visualization., и . CoRR, (2019)Sobol tensor trains for global sensitivity analysis., , и . Reliab. Eng. Syst. Saf., (2019)Corrections to 'Compressed Progressive Meshes'., и . IEEE Trans. Vis. Comput. Graph., 6 (2): 190 (2000)Interactive SPH Simulation and Rendering on the GPU., , , и . Symposium on Computer Animation, стр. 55-64. Eurographics Association, (2010)Deferred vector map visualization., , и . SIGGRAPH Asia Symposium on Visualization, стр. 16:1-16:8. ACM, (2016)